

More enemies will roam the areas outside of each camp, and more Deathsquitos can be spotted. The Plains will get more dangerous at night, which is important to keep in mind. The Deathsquitos will attack in a predictable manner, and players should be able to take them out by countering each attack. If a Deathsquito is close, gamers need to use their shield to block and counter attack. Players that spot them from afar can kill them with a few well placed arrows. The enemies have been nerfed, but they can still do considerable damage. Gamers also need to be on the lookout for Deathsquitos, which are located throughout the Biome. Shielded Fuling are not smart enemies to attack, especially in groups. Large Fuling are slow, and gamers can use their dexterity to avoid attacks. The Shamans pose a bigger threat, as they can shield the other Fuling. The larger Fuling enemies are big and pack a punch, but survivors can use a bow to take them out from range. While roaming the map, gamers should have their health and stamina bar visible at all times. It is always a good idea to have a teammate when exploring the biome. The Fuling will often travel in groups, and gamers need to be prepared to engage them. Each of these necessities will take several materials to build, but all are readily available to players in the Biome.Īcross the Biome, there are a number of Fuling camps.

The smelter will convert iron ore into iron, and the forge will be used to craft weapons. Survivors will use the spinning wheel to convert the barley to flour. To process the materials and craft armor, players will need a spinning wheel, a forge, and a smelter. Likewise, flax is used to create linen thread, which is an essential material for crafting a variety of items. Barley is used to create flour, giving players far more recipe options.

Third, players will need a protected farm with both flax and barley planted. The design of the building is not as important, as long is it is enclosed and has enough space for the inhabitants. Second, players will need an enclosed building for sleeping and storage. The higher and more advanced the wall is, the better. First, it will need a protective wall to ward off enemies. A feasible base will need several features. Survivors will need an advanced base to have the best chances of success in the Plains.
